Talk:Augmented reality
This is the talk page for discussing improvements to the Augmented reality article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Augmented reality" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Archives: 1Auto-archiving period: 730 days |
Individuals with a conflict of interest, particularly those representing the subject of the article, are strongly advised not to directly edit the article. See Wikipedia:Conflict of interest. You may request corrections or suggest content here on the Talk page for independent editors to review, or contact us if the issue is urgent. |
This article is written in British English, which has its own spelling conventions (colour, travelled, centre, defence, artefact, analyse) and some terms that are used in it may be different or absent from other varieties of English. According to the relevant style guide, this should not be changed without broad consensus. |
This level-5 vital article is rated B-class on Wikipedia's content assessment scale. It is of interest to multiple WikiProjects. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
To-do list for Augmented reality:
|
History of augmented reality
[edit]I disagree with the invention of Augmented Reality: There are at least two groups who have published their work about augmented reality before: This group does medical AR, but they call it like that. Michael Bajura, Henry Fuchs, and Ryutarou Ohbuchi. Merging virtual objects with the real world: seeing ultrasound imagery within the patient. In Proceedings of the 19th annual conference on Computer graphics and interactive techniques, pages 203-210. ACM Press, 1992.
Look at the title and the publication date: T.P. Caudell and D.V. Mizell. Augmented reality: An application of heads-up display technology to manual manufacturing technologyaugmented reality. In Proceedings of Hawaii International Conference on System Sciences, 1992.
(Reply:) Well, the article states that the CACM issue *coined* the term, not that it was the first time the term was used. The above mentioned conference papers had very confidential distributions (a few hundreds copies at most, in pre-internet area), compared to the echo the CACM issue had: 120000 copies where printed, plus a distribution to all SIGGRAPH attendees (30000+) that year, plus an award for the best scientific magazine issue of the year, awarded by the american publication board that year too. That magazine issue was perhaps the most influential scientific magazine issue of the decade and started tens of research projects accross the world.... Granted, that was just when the www started to catch too, and it did shadow the domain quite quickly.
I think the CACM issue really started it all, just as Mark Weiser's paper "The computer of the XXIst century" in Sci. Am. 1991 started the field of ubiquitous computing, even though Xerox PARC had been working on the topic for about 10 years already.
In summary: I think the article is right on this portion of the history of augmented reality. Yet, it is quite clear there are two competing interpretations of the same concept in this article, which is quite unsettling.
(Reply:) Your use of "coined" is incorrect. Look it up here: http://dictionary.reference.com/search?q=coined. Based on the definition of the word, and the fact that Boeing researchers used the term "augmented reality" previously (see quote below), the history section should be revised.
"In 1990, a group of Boeing researchers proposed that a see-through virtual reality head-mounted display that was registered with the real world could be used as an aid in the manufacturing of airplanes by overlaying simple graphics on top of the real world. The term "Augmented Reality" was coined, and Boeing found that an ideal candidate for this technology was the Commercial Airplane Group's wireshop where wire harnesses are pre-fabricated before installing on airplanes." http://www.blu.org/cone/Notices/97-98/April/VR_Apr16.txt
What about HUD system's? http://en.wikipedia.org/wiki/Head-up_display eze1981
Concentration
[edit]Aboard large vessals, it's possible to create these 'worlds' through usage of interceeding dooways which lead to perceptual real world events, like tables under an awning, and so forth. To be quite accurate, the perception of venus today is an augmented reality in itself. What were you up to. As time passes, more information gets logged onto Wikipedia and so forth. More people, less action. Actions consume time, and space seperated us from these people. If however there are simulated skies inside, then these virtual world on parralel moniters make it possible to reconstruct their virtual reality for everyday use. As one might think though, it only goes to show how important life is unto itself, death for instance is a construct of the human psychy, so only "important" people may pass and allow for people to enter these areas. By the way, spider-man is invisible: If you didn't already know. Feels good.
Wiki Education assignment: Research Process and Methodology - FA22 - Sect 201 - Thu
[edit]This article was the subject of a Wiki Education Foundation-supported course assignment, between 21 September 2022 and 8 December 2022. Further details are available on the course page. Student editor(s): Ruizhouruizhou (article contribs).
— Assignment last updated by Ruizhouruizhou (talk) 07:06, 20 November 2022 (UTC)
Request edit on 5 April 2023
[edit]This edit request by an editor with a conflict of interest has now been answered. |
An AR exposure therapy smartphone self-help application for treating spider phobia was developed by Toffolo called ZeroPhobia. This treatment is not guided by an actual therapist and only requires the user to have a compatible but standard smartphone.
- What I think should be changed: The information about this application was missing in the current section
- Why it should be changed: The app information would be helpful to understand the current changes in the field
- References supporting the possible change (format using the "cite" button):
(Toffolo MBJ, Fehribach JR, van Klaveren CPBJ, Cornelisz I, van Straten A, van Gelder J-L, et al. (2022) Automated app-based augmented reality cognitive behavioral therapy for spider phobia: Study protocol for a randomized controlled trial. PLoS ONE 17(7): e0271175. https://doi.org/10.1371/journal.pone.0271175)
Alwin Netto (talk) 21:48, 5 April 2023 (UTC)
- Not done - as a single study this isn't a WP:MEDRS compliant source, so it doesn't meet the sourcing standard for medical claims. - MrOllie (talk) 11:47, 6 April 2023 (UTC)
References
Wiki Education assignment: Research Process and Methodology - SU24 - Sect 200 - Thu
[edit]This article was the subject of a Wiki Education Foundation-supported course assignment, between 22 May 2024 and 24 August 2024. Further details are available on the course page. Student editor(s): Yl11406 (article contribs).
— Assignment last updated by Zq2197 (talk) 04:28, 17 August 2024 (UTC)
Wiki Education assignment: Society, Ethics, and Technology
[edit]This article was the subject of a Wiki Education Foundation-supported course assignment, between 16 January 2019 and 22 May 2019. Further details are available on the course page. Peer reviewers: Charshenk.
— Assignment last updated by Charshenk (talk) 14:53, 16 October 2024 (UTC)
- Wikipedia articles that use British English
- B-Class level-5 vital articles
- Wikipedia level-5 vital articles in Technology
- B-Class vital articles in Technology
- B-Class Computing articles
- High-importance Computing articles
- All Computing articles
- B-Class neuroscience articles
- Low-importance neuroscience articles
- B-Class Robotics articles
- Top-importance Robotics articles
- WikiProject Robotics articles
- B-Class Technology articles
- WikiProject Technology articles
- B-Class video game articles
- High-importance video game articles
- WikiProject Video games articles
- B-Class visual arts articles
- WikiProject Visual arts articles
- B-Class computer graphics articles
- High-importance computer graphics articles
- WikiProject Computer graphics articles
- B-Class Linguistics articles
- High-importance Linguistics articles
- B-Class philosophy of language articles
- Philosophy of language task force articles
- WikiProject Linguistics articles
- B-Class software articles
- High-importance software articles
- B-Class software articles of High-importance
- All Software articles
- B-Class Computer science articles
- High-importance Computer science articles
- WikiProject Computer science articles
- B-Class science fiction articles
- High-importance science fiction articles
- WikiProject Science Fiction articles
- B-Class science articles
- Top-importance science articles
- B-Class Systems articles
- High-importance Systems articles
- Systems articles in cybernetics
- WikiProject Systems articles
- B-Class Transhumanism articles
- High-importance Transhumanism articles
- Articles copy edited by the Guild of Copy Editors
- Wikipedia pages with to-do lists
- Implemented requested edits